Item no Alvo
Use item quando estiver atacando
Autor:
macro(200, "SD Target", function()
if not g_game.isAttacking() then return end
if not g_game.getAttackingCreature():canShoot() then return end
useWith(tonumber(storage.runeTarget), g_game.getAttackingCreature())
delay(500)
end)
UI.TextEdit(storage.runeTarget or "3150", function(widget, text)
storage.runeTarget = text
end)
UI.Separator()