Item no Alvo

Descrição

Use item quando estiver atacando

Autor:

                
1
2
3
4
5
6
7
8
9
10
11
macro(200, "SD Target", function() if not g_game.isAttacking() then return end if not g_game.getAttackingCreature():canShoot() then return end useWith(tonumber(storage.runeTarget), g_game.getAttackingCreature()) delay(500) end) UI.TextEdit(storage.runeTarget or "3150", function(widget, text) storage.runeTarget = text end) UI.Separator()