Item no Alvo

Descrição

Use item quando estiver atacando

Autor:

                macro(200, "SD Target", function()
    if not g_game.isAttacking() then return end
    if not g_game.getAttackingCreature():canShoot() then return end
        useWith(tonumber(storage.runeTarget), g_game.getAttackingCreature())
        delay(500)
end)

UI.TextEdit(storage.runeTarget or "3150", function(widget, text)
    storage.runeTarget = text
end)
UI.Separator()